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VC++ Display

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In C++

I have callback associated with a Button Push which works fine, I also set a System::Timer

that basically calls the Button Push callback directly. And the strange part is only one item on the

window paints even though its being processed I never see the data on my window. The "this"

pointer seems fine and I get no errors. And even more strange is when I was in debug mode

and several timer event call backs piled up when I finally let the program continue the screen painted

once


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