Quantcast
Channel: Visual C forum
Viewing all articles
Browse latest Browse all 15302

Microsoft Visual Studio 2010 DirectX Linking,etc.

$
0
0

Hello. I've bought a book named 3d Game programming with DirectX 11 by Frank D Luna.

And in the book i am suppose to link library files and add directories to different places.

After linking the library files :  

d3d11.lib
d3dx11d.lib
d3dx11.lib
D3DCompiler.lib
Effects11d.lib
Effects11.lib
dxerr.lib
dxgi.lib
dxguid.lib

I started to get the directories :  VC++ Directories / Executable Directories / C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Utilities\bin\x86"C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Utilities\bin\x86"

That's how it looks inside it.

VC++ Directories / Include Directories / 

C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include"C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include"

and

C:\Users\Elmer1\Desktop\sDASDAS\Common"C:\Users\Elmer1\Desktop\sDASDAS\Common"

VC ++ Directories / Library Directories / 

C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86"C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86" 

and also

C:\Users\Elmer1\Desktop\sDASDAS\Common"C:\Users\Elmer1\Desktop\sDASDAS\Common"

The  output i get is:

1>------ Build started: Project: D3DBook, Configuration: Debug Win32 ------
1>  xnacollision.cpp
1>c:\users\elmer1\desktop\sdasdas\common\xnacollision.h(15): fatal error C1083: Cannot open include file: 'xnamath.h': No such file or directory
1>  d3dUtil.cpp
1>c:\users\elmer1\desktop\sdasdas\common\d3dutil.h(13): fatal error C1083: Cannot open include file: 'd3dx11.h': No such file or directory
1>  d3dApp.cpp
1>c:\users\elmer1\desktop\sdasdas\common\d3dutil.h(13): fatal error C1083: Cannot open include file: 'd3dx11.h': No such file or directory
1>  Waves.cpp
1>c:\users\elmer1\desktop\sdasdas\common\waves.h(13): fatal error C1083: Cannot open include file: 'xnamath.h': No such file or directory
1>  TextureMgr.cpp
1>c:\users\elmer1\desktop\sdasdas\common\d3dutil.h(13): fatal error C1083: Cannot open include file: 'd3dx11.h': No such file or directory
1>  MathHelper.cpp
1>c:\users\elmer1\desktop\sdasdas\common\mathhelper.h(11): fatal error C1083: Cannot open include file: 'xnamath.h': No such file or directory
1>  LightHelper.cpp
1>c:\users\elmer1\desktop\sdasdas\common\lighthelper.h(11): fatal error C1083: Cannot open include file: 'xnamath.h': No such file or directory
1>  GeometryGenerator.cpp
1>c:\users\elmer1\desktop\sdasdas\common\d3dutil.h(13): fatal error C1083: Cannot open include file: 'd3dx11.h': No such file or directory
1>  Camera.cpp
1>c:\users\elmer1\desktop\sdasdas\common\d3dutil.h(13): fatal error C1083: Cannot open include file: 'd3dx11.h': No such file or directory
1>  BoxDemo.cpp
1>c:\users\elmer1\desktop\sdasdas\chapter 6 drawing in direct3d\box\boxdemo.cpp(12): fatal error C1083: Cannot open include file: 'd3dApp.h': No such file or directory
1>  Generating Code...
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

But i still have all those header files in either the common folder or the sdk include folder. Why isn't it working?

I just went to the folder and then right clicked and choosed Copy address and then just pasted it in. Is it something i am missing that should be there?

Thanks.



Viewing all articles
Browse latest Browse all 15302

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>