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Threading restrictions mixing C++ with CLI

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I am working with C++ files/classes that run a VoIP engine and I wanted a GUI to interface with these C++ classes, so I've been using CLI to get a .NET form going.

The engine is based on Teamspeak and i've created my form like this;

/* C++ Class */#include "TeamspeakClient.h"namespace TS_Client
{using namespace System;using namespace System::....public ref class TSForm : public System::Windows::Forms::Form
	{public:TSForm(void);protected:
		~TSForm();public:TeamspeakClient *TeamSpeak;


So say when someone presses the connect button on the form, it runs Teamspeak->Connect(). I've had no problems with this design for some time, but I've gotten to a point where the C++ engine requires thread management. Inside the TeamspeakClient header, it includes things like std::mutex and std::thread. When I attempt to build I get errors in my TSForm similar to this;

C1189: #error :  <mutex> is not supported when compiling with /clr or /clr:pure.

So how can I use my TSForm to interface with my C++ object? I can't see a possible solution without doing#include "TeamspeakClient.h" In my TSForm.

Clearly my work needs some re-design or something, any help strongly appreciated



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